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Introduction
My Experience as a Player & Coach
Talking about a Player that I've worked with
Presenting an In-depth Aim Summary Document
Explaining Movement Reading Skills
Identified Issue : A-D Strafing Targets
How we started Isolating the Problem
What causes the PROBLEM?
Solution : Creation of a Training Task
Training Task for A-D Strafes (Explanation)
MW2 and MW3 engine changes
Aim Sway Starting Point
What I'd like to see for Aim Sway
Aim Movement Reticle Shift
Strafe Reticle Shift (The Main Reason)
Crosshair shows these effects
Why it feels So Much Worse on KBM vs Controller
KBM vs Controller Example
This is NOT Aim Walking Steadiness
16 Game Comparison of these Mechanics
These mechanics have made Aim Sway wonky
Distances where this will make you miss
What is the solution? What should change?